Hi Congrats to this awesome renderer. Super nice to be able to scroll the timeline and see it update so fast. compared to other gpurenderers I use, this is fastest!.
There is som bug in the physical camera dof. it dont get updated and sets on frame 0 and keep the same distance the whole animation through even if animated. max 2019.
I also had some trouble with an animation that saved every second frame as black or alpha. may be I did something wrong when installed it thoug so, I check when I get to the office tomorrow. Here, at home, it saves all OK.
the Directional light dont work either but I think I red something about that...
Some things I miss most is Sun/Sky system of some sort and alpha through refraction/transmission
Best
Daniel
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some dof/camera bug
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Strange artifact on Geometry, Some kind of bug
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Attached an image showing the thing. It´s a continuous floor that curves up . I have tried both Meshsmooth and Turbosmooth bit its the same problem. as if I had different smoothing groups in the object. See image and a stripped down 2018-max-file.
Best //Daniel |
Centileo for Blender
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Hey, just a heads up. we are making a transition from 3dsmax/Maya, over to Blender on smal to medium projects and and plan for Blender to be our main 3d-hub. I know I´m not alone to make this move or thinking about it as no one is really happy about the Autodesk way of doing things.
For starters- Blender as a hub for rendering is something I will use even on major projects. I try to make you biased towards Blender here... ![]() Best Daniel |
Centileo lights name in viewport
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Is there a way to turn of the constant size, name of the Centileo lights? It can get quite cluttered when you zoom out in a scene.
//Daniel |
How do I do Caustics on Glass?
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As the title say, I Cant find a way to create caustics. Is this coming in a later build?
//Daniel |
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